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Bang! Bang! Back!

Bang! Bang! Back!

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Devlog

  • I wouldn't call it AI
    November 25, 2024 by dav2dev#ai, #opponent
    ... but I added a computer opponent to Bang! Bang! Back! It is probably the most naive, straightforward implementation possible. It just aims above the next mountain top, adjusts the velocity a little... Continue reading
  • Configuration Menu added
    October 28, 2024 by dav2dev#UI, #options
    I added the configuration menu. I still don't know what it featured in the original game. But as I recently added background music and sound effects, I thought it made sense to add two volume sliders... Continue reading
  • Music & Sound Effects
    October 26, 2024 by dav2dev#music, #sfx
    I added a simple music loop and a sound effect for firing and when the cannon ball explodes. I will probably improve the music in the future and add options to adjust music and sfx volume in the confi... Continue reading
  • Destructable Terrain!
    October 17, 2024 by dav2dev
    1
    #destructable terrain
    I finally added the possibility to shoot holes in the landscape! First I tried implementing it using the SmartShape2D addon for Godot that I was using. But I got a strange bug where the fill color wou... Continue reading
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